View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0000044 | Multiplayer | [All Projects] General | public | 2015-04-15 12:28 | 2015-04-23 13:13 | ||||||||
Reporter | Sal150 | ||||||||||||
Assigned To | |||||||||||||
Priority | none | Severity | feature | Reproducibility | N/A | ||||||||
Status | acknowledged | Resolution | open | ||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0000044: Shared pickup inventory in multiplayer | ||||||||||||
Description | In multiplayer needs to have a shared pickup, so when someone pickup a key all other players should get the key so apply to puzzles, medpacks so on... also this needed since one a player die and he/she the only one who have the key every one else is stuck | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files |
|